Learn how to program a complete Tic-Tac-Toe game in C with Raylib, featuring an unbeatable AI opponent using the Minimax algorithm! We’ll build everything: the game board, mouse input handling, game logic, and an intelligent computer player that plays perfectly every time.

GET THE CODE: https://github.com/bi3mer/c-tic-tac-toe

What You’ll Learn:

  • Setting up a Raylib window and game loop
  • Drawing the Tic-Tac-Toe grid with Raylib graphics
  • Handling mouse input for player moves
  • Implementing complete game logic and win detection
  • Building the Minimax algorithm for perfect AI play
  • Adding game states (playing, win, draw)
  • Creating a polished, playable game experience

Topics Covered:

  • Raylib graphics and input system
  • Game state management
  • 2D array manipulation
  • Recursive algorithms (Minimax)
  • AI decision making in games

Resources:

If you enjoyed this tutorial, consider subscribing for more C and game programming content!