Learn how to program a complete Tic-Tac-Toe game in C with Raylib, featuring an unbeatable AI opponent using the Minimax algorithm! We’ll build everything: the game board, mouse input handling, game logic, and an intelligent computer player that plays perfectly every time.
GET THE CODE: https://github.com/bi3mer/c-tic-tac-toe
What You’ll Learn:
- Setting up a Raylib window and game loop
- Drawing the Tic-Tac-Toe grid with Raylib graphics
- Handling mouse input for player moves
- Implementing complete game logic and win detection
- Building the Minimax algorithm for perfect AI play
- Adding game states (playing, win, draw)
- Creating a polished, playable game experience
Topics Covered:
- Raylib graphics and input system
- Game state management
- 2D array manipulation
- Recursive algorithms (Minimax)
- AI decision making in games
Resources:
- Raylib: https://www.raylib.com
- Minimax Algorithm Explained: https://en.wikipedia.org/wiki/Minimax
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