Part 30: Level Loading Bug Fix and a Debugging Technique
Part 30 tackles a bug in our level loading system: we could only load rectangular levels! We fix this limitation to support arbitrary level shapes, plus demonstrate a valuable debugging technique for verifying that our new ring buffer behaves identically to the old linked list.
- Project Repository: https://github.com/bi3mer/sokoban
- Series Playlist: https://www.youtube.com/watch?v=1qzPr5OpPOE&list=PLwaZncztKsRckZ0u3sKbwkZMtH1-ABkDR