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Posts

  • Cira Centre Games: Origins 5 min read 2026-07-17
  • Automated Testing for Billiards 8 min read 2026-01-26
  • Block Randomization 6 min read 2025-04-30
  • Logging for Recformer 10 min read 2025-03-27
  • A* for Recformer 14 min read 2025-03-20
  • Graph Simplification for a Faster A* 7 min read 2025-03-01
  • Visualizing Hilbert Curves With Raylib 3 min read 2024-12-03
  • Visualizing Conway's Game of Life with Raylib 7 min read 2024-11-26
  • Previewing Files with Tkinter 3 min read 2024-11-25
  • Panning and Zooming for a Node Graph Editor with Tkinter 8 min read 2024-11-24
  • Updating My Site to Hugo 3 min read 2024-11-23
  • Q-Learning and SARSA 4 min read 2022-02-22
  • Temporal Difference Learning 3 min read 2022-02-01
  • Policy Iteration 4 min read 2022-01-31
  • Value Iteration 2 min read 2022-01-26
  • Revised Direct Utility Estimation For Better MDP 2 min read 2022-01-25
  • Direct Utility Estimation 6 min read 2022-01-20
  • Generative Art: Conway's Game of Life 4 min read 2022-01-13
  • Generative Art: Lightning 3 min read 2021-12-12
  • Generative Art: Circles and Squares 5 min read 2021-10-20
  • Linear and Quadratic Discriminant Analysis 0 min read 2021-03-15
  • An Introduction to Naive Bayes Classification 0 min read 2021-03-10
  • Deriving the Ordinary Least Squares Linear Regression Solution 0 min read 2021-03-09
  • Motivating the Backoff N-Gram 0 min read 2020-10-20
  • Typing Game 8 min read 2020-08-20
  • Chrome Invert Colors 4 min read 2020-05-28
  • N-Grams: Joint Probability 3 min read 2019-09-11
  • Ring Buffers 3 min read 2019-09-08
  • N-Grams With Harry Potter 10 min read 2019-09-05
  • Procjam 2018 Postmortem 12 min read 2019-02-10
  • Q Learning: Starting From the Top 5 min read 2019-01-26
  • Redacting PDFs 6 min read 2018-07-29
  • Visualizing Fractal Trees 10 min read 2018-07-10
  • Generative Design in Minecraft: Nuking the Ground 9 min read 2018-06-17
  • Visualizing Sorting Algorithms with OpenGL 10 min read 2018-04-20
  • Making Rush Hour: Github and Matrix Formats 6 min read 2018-03-20
  • Making Rush Hour: Requirements and Basic Structuring 6 min read 2018-03-18
  • Generative Design in Minecraft: MCEdit Basics 8 min read 2018-02-26
  • C++ to Python Bindings with Swig 2 min read 2017-10-25
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