2024  5

December  1

Visualizing Hilbert Curves With Raylib

December 3, 2024 · 3 min

November  4

Visualizing Conway’s Game of Life with Raylib

November 26, 2024 · 7 min

Previewing Files with Tkinter

November 25, 2024 · 3 min

Panning and Zooming for a Node Graph Editor with Tkinter

November 24, 2024 · 8 min

Updating My Site to Hugo

November 23, 2024 · 3 min

2022  7

February  2

Q-Learning and SARSA

February 22, 2022 · 4 min

Temporal Difference Learning

February 1, 2022 · 3 min

January  5

Policy Iteration

January 31, 2022 · 4 min

Value Iteration

January 26, 2022 · 2 min

Revised Direct Utility Estimation For Better MDP

January 25, 2022 · 2 min

Direct Utility Estimation

January 20, 2022 · 6 min

Generative Art: Conway’s Game of Life

January 13, 2022 · 4 min

2021  5

December  1

Generative Art: Lightning

December 12, 2021 · 3 min

October  1

Generative Art: Circles and Squares

October 20, 2021 · 5 min

March  3

Linear and Quadratic Discriminant Analysis

March 15, 2021 · 0 min

An Introduction to Naive Bayes Classification

March 10, 2021 · 0 min

Deriving the Ordinary Least Squares Linear Regression Solution

March 9, 2021 · 0 min

2020  3

October  1

Motivating the Backoff N-Gram

October 20, 2020 · 0 min

August  1

Typing Game

August 20, 2020 · 8 min

May  1

Chrome Invert Colors

May 28, 2020 · 4 min

2019  5

September  3

N-Grams: Joint Probability

September 11, 2019 · 3 min

Ring Buffers

September 8, 2019 · 3 min

N-Grams With Harry Potter

September 5, 2019 · 10 min

February  1

Procjam 2018 Postmortem

February 10, 2019 · 12 min

January  1

Q Learning: Starting From the Top

January 26, 2019 · 5 min

2018  7

July  2

Redacting PDFs

July 29, 2018 · 6 min

Visualizing Fractal Trees

July 10, 2018 · 10 min

June  1

Generative Design in Mineraft: Nuking the Ground

June 17, 2018 · 9 min

April  1

Visualizing Sorting Algorithms with OpenGL

April 20, 2018 · 10 min

March  2

Making Rush Hour: Github and Matrix Formats

March 20, 2018 · 6 min

Making Rush Hour: Requirements and Basic Structuring

March 18, 2018 · 6 min

February  1

Generative Design in Mineraft: MCEdit Basics

February 26, 2018 · 8 min

2017  1

October  1

C++ to Python Bindings with Swig

October 25, 2017 · 2 min